#pragma once
#define ROW  3
#define COL  3
#include<stdlib.h>
#include<time.h>
#include<stdio.h>
void Inin_board(char board[ROW][COL], int row,int col);
void  Display_Board(char board[ROW][COL], int row, int col);
void Player_Move(char board[ROW][COL], int row,int col);
void Computer_Move(char board[ROW][COL], int row, int col);
char Is_Win(char board[ROW][COL], int row, int col);



